Paul
Wilder’s post campaign archive of rules documents
Head Referee for the Profound Decisions Maelstrom
Campaign (2003-2012)
Biology
Sheets (PDF)
Avian Dracoscion Dragon Dryad Eidolon
Undead
forms (PDF)
Cadaverous
Corpus alternative version
Degenerate
Corpus alternative version
Osseous Corpus
alternative version
Tenebrous
Corpus alternative version
Native
related (PDF)
Inurn Onontakhan Herb Lore Onontakha Tenizidi
Tlaxti
Anatomy
related (PDF)
Referee
related paperwork (PDF)
Anatomy / Burial
Grounds / Contrabando Lammy
Titles / Duelling lammy Concept
Ref Guide
– Drugs / Ref Guide -
Eidolons 2011
Referees
Guide 2006 / Referees Rules
Update 2012
Traders
& Player Events (PDF)
Player
Events Rules / Player Events Rules - ref
notes
Trader Pitches and event
rules
Weapon
Checking (PDF)
Safetyguidelines
v1.3 / Weapon Check
Supplemental
Faith
Briefing Sheets (PDF)
Merchant Old Man of The Sea Serpent
Smith Teacher Weaver
Nation Briefing Sheets (PDF)
ILyzanium Malathia Maya Merisusi Rukh
Schaffhausen Tritoni
Trading House Briefing Sheets (PDF)
Raddock Bay Rimici Capell Sacuza
Other stuff (PDF)
The Alamanac of
the Known World The Campaign Guide
given to all players
Kyles Grimoire (PDF) most of
the spells in the system as given to the character who became master of all
magic!
Downtime
---------------------------------------------------------------------------------------------------------------------------------------------
The player run
Maelstrom Photo Link Archive can be found here
Any rules queries or requests then email me on maelstromrules@profounddecisions.co.uk
You can look me up on Facebook here
My signing off speech as
publically posted post event - September 2012:
This is gonna be a long post and was originally intended
for the post event usual staff meeting, except that instead we did that balcony
thang to all the players instead – thanks for all the Mexican waving by
the way – it looked great from where I stood orchestrating it! Anyway I
think I deserve this indulgence as this is the first and will be the last time
I’ve done such a speech as the Maelstrom head referee.
How far we’ve come – from that first
event ‘Auguration’ at Barnswood over nine years ago to where we are
now, on the cusp of a new future for
Being bold is one of Matt’s
characteristics, (witness, to some the almost inconceivable idea of finishing
Maelstrom!) whereas I have different strengths. Being a referee in PD has some
tough characteristics – generally at each event the entire ref team
worked in all weathers without any proper time off and even if we did at a rare
moment go into kit we could hardly play an active PvP character. The task of
being seen but also simultaneously not being seen so as not to interrupt the
game atmosphere is a tricky balance to meet. As is not being able to give IC
advice or interact in the game, especially when we see something occurring that
we are itching to provide verbal assistance to but can’t! And finally you
don’t win popularity stakes by having to say ‘no’ a lot to
players…
But I’m proud our small team rose to the
challenge of refereeing up to a thousand characters. Over the years twenty
people had a role as a referee for one or more events and I thank them all for
their contribution and hard work and especially the final ref team of Nick,
Chessy, Hikari Chris, Doug, Notty, Tom and Wookie. I also need to thank the two
previous co-Head Referees I worked alongside – John Newton and Gimby as
well as the two GOD managers over the years - Christine and Alison, who had to
get along with me and my foibles…
Thanks to the Green Caps who patched up at least
two of us referees (me being one of them!), the Red Caps who I salute for the
hard physical work they cheerfully do in all weathers, the Blue Caps we worked
alongside in GOD dealing with admin and lammies (hmm who could have come up
with such a silly idea J), the Grey Caps saving us from having to check
thousands of weapons, the Orange Caps for specialising in an area of the game
they could give much better attention to than us and the Black (Pink?)
caps for causing so much plot mayhem that we then had to go and referee…!
It’s been a hell of a journey and I will
always look back at my time as head referee proudly as it’s been what
kept me going in my life.
Thank you players for making it easy and fun to
do and thank you Matt for believing in me.
Paul Wilder
Head referee for the entire Maelstrom Campaign (2004-2012)